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Nov 23, 2024
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CMPU 389 - Computer Games: Design, Production and Critique 1 unit(s) (Same as MEDS 389 ) Investigates all stages of the game development process, including conception, design, physical and digital prototyping, implementation and play-testing, among others. The course emphasizes the integration of formal, dramatic and dynamic game elements to create a specific player experience. The course also examines various criteria and approaches to game critique, including issues of engagement, embodiment, flow, and meaningful play. Course work includes a series of game development projects carried out in groups, along with analysis of published games and readings in critical game-studies literature. No previous experience in media production or computer programming is necessary.
Prerequisite: permission of the instructor.
Not offered in 2014/15.
Two 75-minute periods.
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